American video game designer.
Quite curious, these four little rooms. Wonder what's inside? Take a seat... take Nina's seat. Wheter this seat is a cardboard box, packed to move, in Last Call or a cosy sofa for an awkward first date in We Met in May.
Four autobiographical games with unique ways to interact with key moments in Nina's life.
The games are presented as half-open, slightly elevatde spaces to invoke being a fly on the wall as you pass them.